3/2/2024 0 Comments Zed lol voice actor![]() ![]() Bug Fix: No longer appear as its own unit when being shown in the death recap.Bug Fix: Dark Spheres pushed are now properly stopped by projectile-blocking effects.Cooldown increased to 17 seconds from 15.AP ratio reduced to 45% AP from 55% AP.Transcendent AP ratio increased to 2% per 100 AP from 1.Transcendent bonus damage reduced to 12% from 15%.Bug Fix: Upgrading Dark Sphere no longer fully refunds its cooldown.Bug Fix: Can no longer target minions that are being Teleported on by an enemy.Undocumented: Winddown time of both casts reduced to 0 from 0.Bug Fix: No longer resets its cooldown when upgrading from Transcendent sometimes.Bug Fix: Knocked back Spheres no longer have a collision check in-flight after caster dies.Bug Fix: Orb VFX now properly appears regardless of graphics settings.New splash artwork for Original Syndra.AP ratio reduced to 60% AP from 70% AP.Bug Fix: Now properly grants Syndra her ability power bonus when resurrected.Spell shield will only block the damage of a single sphere.Spheres that are being pushed by Scatter the Weak (normally ones that were made late during the push) will not get picked up for Unleashed Power.Unleashed Power will not add a Sphere that Syndra is holding with Force of Will.Depending on how many spheres are on the map and how far away the enemy is upon casting Unleashed Power it is possible that Syndra would conjure the sphere behind her as if she was going to throw it, but she won't.A Dark Sphere summoned very shortly before Unleashed Power will be used as one of the spheres that get thrown.However, their duration will still get reset. Spheres already in flight will still travel if Syndra's target dies, but any remaining sphere will not.Casting Unleashed Power on a target that becomes untargetable while the spheres are in flight will not destroy them but cause them to deal no damage instead.If she dies during this cast time, Unleashed Power will still complete the remaining effect. Unleashed Power makes Syndra enter a brief cast time, but the initial cast is completed instantly.Force of Will's first cast uses a modified icon while it has the Transcendent bonus.Throwing the former will refund 10 mana to Syndra upon cast and will reduce the cooldown of Force of Will by 1 second, while throwing the latter will apply the Crest of Cinders burn to any affected units in the area of effect. Force of Will has additional effects when targeting the Blue Sentinel and Red Brambleback. ![]() Grabbing a Dark Sphere will cause the duration on it to refresh, but only on the first cast, not when it is thrown.For example, Annie's Tibbers will continue to inflict burn damage on surrounding units while being held. Enemy pets that passively have an effect on their surroundings will continue to affect the area around them while they are being held.Casting Teleport or Recall will cause Syndra to cancel Force of Will autonomously and drop anything she is holding.Syndra can grab pets, such as Shaco's Jack in the Box.Force of Will cannot grab units that are being Teleported on.Force of Will prevents non-sphere targets from dying when picking them up.Force of Will cleanses the target minion or monster grabbed from all crowd control.Force of Will does not destroy in-flight projectiles for the minion or monster grabbed. ![]()
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